Final Fantasy VII

Disc 2: Forgotten Capital to Icicle Inn

Optional: Fort Condor

If you are doing the Fort Condor side quest, Battle 13 is available now. Make sure you leave Fort Condor with enough Gil if you want them to keep fighting later.

Northern Cave Path

At the Forgotten Capital, take the left path if you want to save, then take the right path all the way to the end. Go left around the large spiny shell and open the chest for Cid's WeaponsCid's Weapon. Attack: 58; Attack %: 102; Connected Slots: 0; Unconnected Slots: 4; Growth: Double. Return to the front and Cloud should jump up the spine on his own.

At the top, go to the top of the shell, then loop around to the exit on the ledge to the left. In the cave with chimneys, use this route:

  1. Take the left chimney. At the top, exit left.
  2. Take the next left chimney. At the top, exit left again.
  3. Reenter the chimney and go up. At the top, jump left for ArmorArmor: 4 Connected Slots, 0 Unconnected Slots; Absorbs Lightning Based Attacks.
  4. Go back down and exit right.
  5. Walk right to the next chimney you can climb.
  6. Go up and exit right for Restoration ItemsTarget: All, Restores ALL HP/MP.
  7. Reenter the chimney and go down.
  8. When prompted, exit right, then immediately jump back on heading down.
  9. Near the bottom, exit left for HypnoCrown.
  10. Climb all the way up the chimney and go left at the top.
  11. Take the next cleft up and walk left to the ladder.
  12. Climb to the bottom for Magic Plus Materia.
  13. Get back on the ladder and climb up.
  14. When you jump off, get back on heading up (you’ll have to climb here, don’t ask me why…).

At the top, head right. In the next cave, open the chest near the entrance for Stat-Up ItemsTarget: 1, Permanently raise Strength by 1. Continue until you emerge in the Icicle area.

Icicle Inn

From the cave exit, head slightly south, then west until you hit the ocean. Turn north and pass the chocobo tracks. When you reach the northern ocean, head east to Icicle Inn. Save before entering town.

While you are in town:

After you have looked around, head to the far end of town and talk to the man near the exit. If you thank him, he explains snowboarding. Try to leave past him and the Turks show up. Mash left to dodge the punch if you can.

If you dodge, Elena goes down the hill. If you do not, you wake up in Gast’s house. Either way, talk to the injured kid a few times and take the Key ItemsKey Item: Use to get to Great Glacier (Play a mini-game first, though). Run to the end of town and head right down the hill.

You’ll be thrust into the Key ItemsKey Item: Use to get to Great Glacier (Play a mini-game first, though) mini-game. It’s kinda fun, but it does get old pretty quick. There are a couple of route choices you’ll make on your way down the hill. For the route assumed by the next section, take the right-hand path at each fork.